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Kassandra Production I: Rough Turnarounds

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Taking a small break from working on Toons These Days to start working on my next animation project: "Kassandra: Goddess of Awesome"!

I want to share the production process with everyone, because not only is this a project I wanted to work on for the longest time, but I got a jolt of enthusiasm after I saw that bronies are producing a full length fan episode known as "Double Rainboom" (which you can follow here [link]). To get the animation right, they built a complex character rig of the Mane Six (example: [link]), and I managed to download one of them so I can study and reverse engineer it to improve future Dtoons animations!

What you see above is a REALLY rough turnaround of the main character. Kassandra's design have changed over time like all my other characters, and it has gotten cartoonier to make it more expressive and easier to animate. As you've noticed, there are some small details that need to be lined up better, which I hope I can accomplish when I make a clean vector version in Flash.

Will everything come together in the end? I sure hope so!
Stay tune for part 2!
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TTIIOO's avatar
Pretty cool! You didn't do the skeleton method for this, huh?